package cct.j3d;

/*
 *	@(#)OffScreenCanvas3D.java 1.4 02/04/01 15:04:10
 *
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import java.awt.GraphicsConfiguration;
import java.awt.image.BufferedImage;

import javax.media.j3d.Canvas3D;
import javax.media.j3d.ImageComponent;
import javax.media.j3d.ImageComponent2D;

class OffScreenCanvas3D
    extends Canvas3D {
   OffScreenCanvas3D(GraphicsConfiguration graphicsConfiguration,
                     boolean offScreen) {

      super(graphicsConfiguration, offScreen);
   }

   BufferedImage doRender(int width, int height) {

      BufferedImage bImage =
          new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);

      ImageComponent2D buffer =
          new ImageComponent2D(ImageComponent.FORMAT_RGBA, bImage);

      setOffScreenBuffer(buffer);
      renderOffScreenBuffer();
      waitForOffScreenRendering();
      bImage = getOffScreenBuffer().getImage();

      return bImage;
   }

   @Override
  public void postSwap() {
      // No-op since we always wait for off-screen rendering to complete
   }
}
